FFX Runner Remastered
Credits
This remaster stands on other people's work. Everything below is used under the licence shown, and where we changed it, we say how.
The original game (2001)
- FFX Runner by Officine Pixel, also released as Alias Runner and, on Miniclip, On The Run. The city, story, pickups, ambush points and level crossing come from the original files, which the studio released for preservation. The original assets remain the property of their authors.
- Code: Danilo Stefani & Lamberto Tedaldi · 3D: Davide Romboli, Andrea Laghi & Lamberto Tedaldi · Art: Maurizio Monti & Andrea Laghi · Level & sound: Lamberto Tedaldi
Chapter 2 · The Drop
- MBWR City level for BeamNG.drive by Grille, a conversion of the city from Mercedes-Benz World Racing (Synetic, 2003) made with the permission of Unique Games, the current rights holder. Its buildings, roads, terrain painting and original textures are used here, converted to glTF and compressed for the browser; the road layout, spawn points and fuel stations drive the mission.
- Scenery (all from Sketchfab, placed where the level's designer planted trees and bushes):
- Oak, hills and parks: “Oak tree” by massive-graphisme CC BY 4.0 Changes: simplified from 7 k to 1.9 k triangles, foliage alpha-cut, textures re-encoded.
- Maple, street trees: “Maple tree” by atrodler CC BY 4.0 Changes: joined from 2,070 pieces and simplified from 12.5 k to 1.6 k triangles, textures re-encoded.
- Conifers, mountain pass: “Low Poly Trees Free” by Nicholas-3D CC BY 4.0 Changes: split into three trees, textures re-encoded.
- Bushes: “Stylized Bush” by Daniel CC BY 4.0 Changes: simplified, textures re-encoded.
- Ferns: “Plant Bush” by Batuhan13 CC BY 4.0 Changes: simplified, textures re-encoded.
- Grass clumps: “Real Bush” by Marbles studio CC BY 4.0 Changes: split into two sets, textures re-encoded.
- Small rocks: “Rocks Set Stone Collection Scan” by Pers Scans CC BY 4.0 Changes: split into four rocks, textures re-encoded.
- Boulders: “Rock set” by DJMaesen CC BY 4.0 Changes: split into three boulders, textures re-encoded.
- Dock containers: “Shipping container” by Evan CC BY 4.0
- Dock crates and barrels: “Crates And Barrels” by SpatialNeglect CC BY 4.0 Changes: split into crates and barrels, textures re-encoded.
- Concrete barriers: “Jersey Barrier” by emran.bayati CC BY 4.0 Changes: simplified from 1.7 k to 500 triangles, textures re-encoded.
- The police chase, wanted level, mission and everything else in this chapter were written for this remaster. It is an unofficial fan project and is not affiliated with Grille, Synetic, Unique Games, Mercedes-Benz, or BeamNG.
Vehicles
- Player car: “Renault 5” by boitaloran CC BY 4.0 Changes: maker's badges removed, repainted yellow, black bumpers, FFXRUNNER.COM plates, wheels split out, simplified from 1.9 M to 42 k triangles, textures re-encoded.
- Chasing Jeep: “2021 Jeep Wrangler” by tonielpro520 CC BY 4.0 Changes: repainted black, materials retuned, simplified from 878 k to 22 k triangles.
- Pursuing van: “GMC Vandura1976 Van” by bunny CC BY 4.0 Changes: simplified from 431 k to 13 k triangles, textures re-encoded.
- Rosso GT: “Honda NSX 1990” by Lexyc16 CC BY 4.0 Changes: repainted red, “NSX” plates replaced with FFXRUNNER.COM, wheels split out, simplified from 100 k to 26 k triangles.
- Rally Pickup: “Lightbody Lifted '85 - Low poly model” by Daniel Zhabotinsky CC BY 4.0 Changes: wheels split out, textures re-encoded.
- Spider: “1989 Mazda MX-5 (NA)” by Res1n CC BY 4.0 Changes: wheels split out, simplified from 1.1 M to 45 k triangles.
- Delivery Van: “European Delivery Van” by Evan Hiltz CC BY 4.0 Changes: wheels split out, textures re-encoded.
- Chapter 2 police cars: “Police car” by jeandiz CC BY 4.0 Changes: simplified from 256 k to 6 k triangles, light-bar lenses split into red and blue so they can flash, interior glow removed, textures re-encoded.
- Traffic: the original 2001 parked-car models by Officine Pixel.
Street props
- From Sketchfab, all CC BY 4.0, resized and re-compressed for the web:
- Street Lamp by desvat
- Park Bench by RBG_illustrations
- Trash Can. Low Poly by katykate
- Street Bollard by Faheem Yusuf
- Old Scooter by Nadia Ribitis
- Signs by 晴路卡
- Potted Plant, Mediterranean med leaf and Potted Plant, Mediterranean flowering by dudecon
- Small Bus Stop Shelter by Ottto3d
- Old Dumpster Low Poly by Michele.Passerino
- Rusty Old Newspaper Vending Machine by chrisg4919
- Traffic Cone by Jamie McFarlane
- Lowpoly Concrete Barrier by qb
- low poly phone booth by creosine
- Red Post Box by Faheem Yusuf
- Bus Sign by Decoratopia
- Bike Rack #4 by aecoviz
- Furniture Pack For Summer Caffe FREE by Kozlov Maksim
- Road Works (low poly set) by ugarychev
- Garbage bags by DJMaesen
- oak trees by DJMaesen (street trees, split into three sizes)
Sound
- Engine: “The Dyno Sessions: 190E” by Chippy569, recorded by Track Time Audio CC0 A Mercedes-Benz 190E-16V on a dyno at fixed revs. Cut into seamless loops and played back by rpm and load.
- Menu music: an original punk-rock track generated for this remaster with ElevenLabs Music, looped for the menus.
- Effects and engine fallback: generated with ElevenLabs sound effects for this remaster (tyres, crashes, wind, nitro, pickups). The menu sounds are guitar, drum and engine stingers made to match the menu music.
- Chapter 2 score: the calm theme was generated for this remaster with ElevenLabs Music; the nervous, swarm and escape stages are variations built from it with a tempo change and synthesised drums, bass and pads.
- Classic sound option: the original 2001 sounds by Lamberto Tedaldi / Officine Pixel.
Chapter 2 police sounds (Freesound)
- Loading…
Textures and artwork
- City textures: the 2001 maps by Officine Pixel, remastered with OpenAI GPT Image 2 (each an edit of the original image), then cleaned up for seamless tiling.
- Sky: Kloofendal 48d Partly Cloudy (Pure Sky) by Greg Zaal, Poly Haven CC0
- Grass: Leafy Grass by Poly Haven CC0, colour-graded for the city.
- In-game billboards and posters: FFX RUNNER artwork laid out for this remaster in HTML/CSS with the game's own logo treatment.
- Icons and landing-page art: made for this remaster with OpenAI GPT Image 1.5; screenshots rendered in the game.
- Fonts: Saira and Saira Condensed by Omnibus-Type OFL 1.1
Software
- three.js MIT — rendering
- Rapier by Dimforge Apache 2.0 — physics
- meshoptimizer by Arseny Kapoulkine MIT — mesh compression
- glTF Transform by Don McCurdy MIT — asset pipeline
- Neon serverless driver MIT — leaderboard
- Hosted on Vercel; leaderboard database on Neon.
- The remaster's own code: source on GitLab.
Trademarks
- Renault, Renault 5, Jeep, Wrangler, GMC, Vandura, Honda, NSX, Mazda, MX-5, Ford, Mercedes-Benz and BeamNG are trademarks of their respective owners. They are mentioned only to credit the source models and recordings. FFX Runner Remastered is an unofficial fan project and is not affiliated with or endorsed by any of them.